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3.12
3.82
3.48
Fall 2025
The study of architecture as a speculation on origins is located at the conjunctive core of any liberal arts curriculum and serves as the physical armature and conceptual foundation of the University. This course is concerned with the contemporary imagination, attempting to make the discipline of architecture meaningful to a wide range of citizens in its public obligation to be constructive and optimistic in the most profoundly ethical, pragmatic, and magical of terms.
3.13
4.13
3.23
Fall 2025
The foundations studios involve beginning design students in thoughtful application of fundamental design principles, foundational techniques of representation and fabrication and comprehensive critical design strategies. These courses foster the development of the beginning design student's design methodology founded on thoughtful, creative, ethical and rigorous work practices in service of exploring meaningful formal and spatial propositions.Prerequisite: ARCH 1010, 1020, 1030.
3.33
3.00
3.72
Fall 2025
Topical offerings in architecture.
3.67
5.00
3.42
Fall 2025
This studio course emphasizes conceptualization and synthesis of complex programs in contemporary contexts at multiple scales.Prerequisite: ARCH 2020
3.87
2.15
3.71
Fall 2025
Earth's ecosystems are unraveling at an unprecedented rate, threatening human wellbeing and posing substantial challenges to contemporary society. Designing sustainable practices, institutions, and technologies for a resource-constrained world is our greatest challenge. This integrated and interdisciplinary course prepares students to understand, innovate and lead the efforts necessary to engage in this task.
4.11
3.72
3.72
Fall 2025
In this course we explore the delights and dilemmas of design. With paper, pencils, cardboard, and glue, we draw, sketch, and construct collages and architectural models. As we do so, we ask fundamental questions. What is design? What exactly do designers do when they design? What makes the practice meaningful, and what makes it difficult? To see work from past years, visit: https://web.arch.virginia.edu/designfundamentals/.
4.11
3.33
3.36
Fall 2025
A first course in structures for undergraduates to develop analytic and critical skills through both mathematical and visual investigation. Topics include statics, mechanics of materials, computer-based structural analysis, and the design and behavior of basic structural elements and systems.
4.33
2.75
3.67
Fall 2025
An exploration of moviemaking through exercises in computer animation. Approximately five independently developed short animations constitute the work of the semester, culminating in a one- to five-minute long final movie project. It is anticipated that an interdisciplinary group of students admitted to the seminar will bring perspectives from across the visual & design arts. Movie projects may range in creative subject areas. Instructor Consent
4.83
3.00
3.65
Fall 2025
A comprehensive hands-on course in three-dimensional computer aided design that ranges from beginning to advanced methods in geometrical modeling, macro programming, and visualization used in design related disciplines. The class explores approaches to design made possible through computer-based methods. Lectures and workshops provide a conceptual and applied framework, examine state-of-the-art techniques today,and speculate on future advances
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3.59
Fall 2025
This studio course emphasizes conceptualization and synthesis of complex programs in contemporary contexts at multiple scales.Prerequisite: ARCH 3020
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