CS 4730

Computer Game Design

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Course Description

Pre-Requisite(s): CS 3140 with a grade of C- or better

This course will introduce students to the concepts and tools used in the development of modern 2-D and 3-D real-time interactive computer video games. Topics covered in this include graphics, parallel processing, human-computer interaction, networking, artificial intelligence, and software engineering.


  • Robbie Hott

     Rating

    3.67

     Difficulty

    3.00

     GPA

     Sections

    1

    Last Taught

    Spring 2026

  • Mark Sherriff

     Rating

    5.00

     Difficulty

    3.00

     GPA

    3.66

     Sections

    Last Taught

    Fall 2024

  • Paul McBurney

     Rating

     Difficulty

     GPA

    3.70

     Sections

    Last Taught

    Spring 2024

  • Mark Floryan

     Rating

    4.20

     Difficulty

    4.00

     GPA

    3.55

     Sections

    Last Taught

    Fall 2020

  • Aaron Bloomfield

     Rating

     Difficulty

     GPA

    3.36

     Sections

    Last Taught

    Fall 2011